At the end of this part you will have: A C/C++ project which you have set up to use the Adobe AIR C API. Note that, although the steps here are done with Microsoft Visual C++, you don’t necessarily need to stick with it. Any IDE or command-line compiler that builds C/C++ code will do, for example GCC. The most important steps in this part of the tutorial are making sure that your C/C++ code can see FlashRuntimeExtensions.h and link with FlashRuntimeExtensions.lib from the Adobe AIR SDK. Time 8-10 miutes Share on: WhatsApp Read More
We sometimes get asked for help with putting ANEs for Windows together, build automation and debugging. The inspiration for this tutorial came from Eric Zwar, who bought our eBook Easy Native Extensions, which has examples for iOS, and heroically applied its principles to making an AIR Native Extension for Windows. Thank you, Eric! I hope you like this one. Share on: WhatsApp Read More
The guys from distriqt came up with a new website at the end of last week: airnativeextensions.com. We love the look of it and how it’s organised: there is a neat catalogue of ANEs, each with its API reference and a Get Started guide. Some of the guides are a work in progress, but are being updated as you are reading this. Most of all, though, we like how this site emerged from an open an honest conversation with customers, in which distriqt asked, listened and implemented. Share on: WhatsApp Read More
We have been sitting on this for a couple of years, unsure of whether it’s worth making another Camera ANE release. But with more than 300 downloads of our Camera Tutorial for iOS we thought you readers spoke loud and clear. While the Camera Tutorial shows you step-by-step how to connect to the iOS camera, capture frames from it and wrap all of this in an ANE, this new release has a lot more functionality and supports Android too. Below is the list of features… Share on: WhatsApp Read More
iOS 8 developers, rejoice, we support you! We are updating all of our ANEs to support iOS 8 and the latest AIR SDK. These three are ready for you to download: Share on: WhatsApp Read More
For all of you who thought that the days of Flash are numbered, have a look at the brand new job board, especially dedicated to Flash and suchlike: It’s already full of job offers from around the world and, hopefully, thousands of talented Flash, AIR, Flex and ActionScript wizards who are browsing through them. And it’s FREE. What more can I say? Go, Flash Daily. That’s what I say. Share on: WhatsApp Read More
A brief announcement: we have just released an update to our Screen Recorder Native Extension (DiaDrawScreencast.ane). Existing customers get it for free If you have bought the previous release of DiaDrawScreencast.ane, you’ll receive this update for free. Check your e-mail for a note from us. What’s new iOS 7 update, including more options for video quality settings; an optimised build; progress events during video saving (check out ScreenRecorderEvent.PROGRESS); a clearer example for the video saving options in the manual and in the test app. What’s next We are working on a new version of the ANE for all of you Read More
At the end of this part you will have
A complete ANE that starts the native camera, captures frames from it and finally stops it. Also a test app that takes the captured frames and displays them as live camera feed.
6-7 minutes Read More
At the end of this part you will have
In other words, you will have an app that displays the frames you grab from the native camera. You might need to find a cat first.
15-20 minutes Read More
This is a companion article for our Camera Tutorial series. The technique described here will make sense even if you haven't done the tutorial, though I've kept the buffer names consistent with how they are set in the tutorial. Read More