Windows ANE tutorial: introduction

We sometimes get asked for help with putting ANEs for Windows together, build automation and debugging. The inspiration for this tutorial came from Eric Zwar, who bought our eBook Easy Native Extensions, which has examples for iOS, and heroically applied its principles to making an AIR Native Extension for Windows. Thank you, Eric! I hope you like this one. Share on: WhatsApp Read More

Categories: AIR Native Extensions and Tutorials.

Release: Camera driver for iOS and Android

We have been sitting on this for a couple of years, unsure of whether it’s worth making another Camera ANE release. But with more than 300 downloads of our Camera Tutorial for iOS we thought you readers spoke loud and clear. While the Camera Tutorial shows you step-by-step how to connect to the iOS camera, capture frames from it and wrap all of this in an ANE, this new release has a lot more functionality and supports Android too. Below is the list of features… Share on: WhatsApp Read More

Categories: AIR Native Extensions.

Gameplay Recorder Performance

Today’s article is a response to a question we found ourselves answering quite a lot on the e-mail since the release of our Gameplay Recorder Native Extension for iOS. The question was: How does Gameplay Recorder affect performance? The performance of an app that uses it, that is. In other words: does the ANE affect your app’s frame rate and how much; does it matter what resolution you choose for recording your gameplay. Intro Let us first have a look at the phases of the gameplay screen recording that have the potential to affect an app’s performance: Rendering a frame Read More

Categories: AIR Native Extensions.

Flash rock-n-roll

For all of you who thought that the days of Flash are numbered, have a look at the brand new job board, especially dedicated to Flash and suchlike:   It’s already full of job offers from around the world and, hopefully, thousands of talented Flash, AIR, Flex and ActionScript wizards who are browsing through them. And it’s FREE. What more can I say? Go, Flash Daily. That’s what I say. Share on: WhatsApp Read More

Categories: AIR Native Extensions.

Record Starling gameplay video

In today’s game experience players are much more socially involved than ever before. Even when playing alone you want to record that epic battle with the big bad Boss and later to show it off in the social media. Starling is a great game development framework that can run on desktop and mobile devices, but recording the gameplay on mobile platforms can be a real pain to implement. In this tutorial you will learn how to use Gameplay Recorder native extension for iOS to capture awesome videos directly from your game’s screen. Any previous knowledge about Starling framework counts as Read More

Categories: AIR Native Extensions and Tutorials.

Screen Recorder ANE updated

A brief announcement: we have just released an update to our Screen Recorder Native Extension (DiaDrawScreencast.ane). Existing customers get it for free If you have bought the previous release of DiaDrawScreencast.ane, you’ll receive this update for free. Check your e-mail for a note from us. What’s new iOS 7 update, including more options for video quality settings; an optimised build; progress events during video saving (check out ScreenRecorderEvent.PROGRESS); a clearer example for the video saving options in the manual and in the test app. What’s next We are working on a new version of the ANE for all of you Read More

Categories: AIR Native Extensions.